Nightfall Sanctuary

Feel the wrath of the Naryu!

  • Alternative titles: Twilight Temple / TT / 황혼의 성전

The Nightfall Sanctuary was home to the Light Stealer, the Celestial Emperor. As time went by, his trust in others began to dwindle. To ensure he could not be betrayed, he constructed an army of clockwork guardians to watch over him and his palace. These guardians were powered by the Emperor’s prized possession: the Kuranos Cube.

Upon the Emperor’s passing, his incredible power was hidden in Nightfall Sanctuary surrounded by his trusted automatons. Decades later, Chol Mugo, wielding the Kuranos Cube, awoke Nightfall Sanctuary and its guardians from their eternal slumber. The guardians have whirred back to life and will protect their new master at all costs.

Documentation

Difficulty Adjustments

June 22, 2020 Divine Break

  • The Enrage timer for the following Nightfall Sanctuary bosses has been reduced.

    • The Peacekeeper

    • The Shield Bearer

December 11, 2019 Will of Iron

  • Gangshi/Tongshi

    • Keeper's Protection Beam will no longer cause instant death but will inflict damage instead.

  • The Peacekeeper

    • Removed Tank range check.

    • Disturb Composure will no longer cause instant death but will inflict damage and a debuff instead.

    • Split Soul has been removed and is no longer needed to transfer Doom Mode.

    • Binding Barriers spawns will no longer increase when HP is below 50%.

    • Failing the Doom mechanic will no longer cause instant death but will inflict damage to the targeted player instead.

  • The Scorptamaton

    • Some of the skills’ damage have been reduced.

    • The 35% phase has been adjusted to be the same as the 65% phase.

    • Heatwave’s duration has been increased from 10 seconds to 15 seconds.

    • Heatwave and Flame will no longer cause instant death upon expiration but will inflict damage and a debuff instead.

    • Being absorbed by Scorptamaton without Heatwave will no longer cause instant death but will inflict damage instead.

      • Scorptamaton’s HP regeneration and Threat will also be reduced.

    • Flame Wedge’s knockback effect and damage can now be resisted.

  • Grand Celestial Emperor

    • Most instant death effects have been changed to inflict damage instead.

    • Overlapping Blinding Storms and Fallen Soul Storms no longer enrages the boss.

    • Submission will no longer cause Daze but inflict an immobilize effect instead.

    • Blinding Power Trace and Fallen Soul Trace will no longer be given to designated targets. Instead, the effect will be given to the target who first steps on each Flamewave Region.

    • Reduced the Flamewave Region gauge recharge.

April 10, 2019 Legends Reborn

  • The Peacekeeper

    • Reduced Barrier Cube explosion range to 8m.

    • Removed Knockback after Knockdown.

    • Changed continuous Knockback skills to only Knockback once.

    • Trapped player can now be saved with Stun, Daze, or Knockback abilities.

  • The Shield Bearer

    • Strike can now be blocked.

  • The Scorptamaton

    • Changed Heatwave explosion to only kill the bomb holder.

    • Reduce shared damage from Embers.

    • Removed damage from Flame buff chain.

    • Missile enraged conditions changed from 3 to 5.

  • Grand Celestial Emperor

    • Target with Superior Status debuff will now increase threat.

    • Gauges no longer fill up from damage taken by players.

    • Flamewave Continuous Damage will only stack once when the battle starts. When Boss changes attributes, Flamewave Continuous Damage no longer increases.

    • Reduced Grand Celestial Emperor Amplification gauge recharge.

    • Reduced Flamewave Ring charging amount.

    • Flamewave Sword Fall’s Daze effect can now be removed with Escape skills.

    • Flamewave Pillar no longer causes knockback.

    • Repeated hits by Flamewave Chain no longer cause instant death.

December 5, 2018 Theater of Mystery

  • Scorptamaton now casts Supernova when missiles reach the wall 3 times, up from 2.

  • If Scorptamaton absorbs a player not affected by Scorch it will now recover 10% HP instead of enraging.

  • Adjusted mechanics and reduced the difficulty of the Grand Celestial Emperor encounter.

September 12, 2018 Warden's Fury

  • All NPCs have had their HP reduced.

  • The Peacekeeper

    • Reduced the range of the knockback when changing stances.

    • Soul Shackle is now increased at 50% instead of at 60% and 30%.

  • The Shield Bearer

    • The outer area now takes 1 second to cause instant death if conditions are not met, up from 0.5 seconds (also applies to Hall of the Templar)

    • The Shield Bearer no longer enrages if 5 stacks of Resonance are not cleared.

    • The damage dealt when clearing stacks of Resonance has been adjusted for up to 8 characters.

    • The Shield Bearer will no longer enrage when reaching 35 stacks but will still recover HP.

  • Scorptamaton

    • Bombard can now be resisted.

    • Scorptamaton will no longer enrage from breaking too many links when transferring Flame.

  • Grand Celestial Emperor

    • Adjusted mechanics for Distortion

    • Fixed an issue where Distortion would not display correctly on certain graphics options.

    • Receiving two stacks of Reverse Reflux no longer causes instant death.

July 25, 2018 False Idols

  • Flamewave Tablet no longer applies a slow effect during the Grand Celestial Emperor encounter.

  • The red pillar now deals damage instead of causing instant death during the Grand Celestial Emperor encounter.

June 20, 2018 Celestial Dawn

  • Only the targeted player is now killed when failing the Doom mechanic in the Peacekeeper encounter

  • The player with the highest Threat can no longer be targeted for Soul Burst in the Peacekeeper encounter.

  • Fixed an issue where the Emperor's Glyph mechanic was not functioning properly during the Shield Bearer encounter.

Boss Encounters

Nightfall Gatekeeper Gangshi & Tongshi

  • Health Points (Tongshi): 444,000,000

  • Health Points (Gangshi): 444,000,000

  • Condition Bars: x4

  • Enrage Timer: 06:00

Gangshi and Tongshi, surrounded by dangerous Protection Beams, are the first gatekeepers of the Nightfall Sanctuary.

The Peacekeeper

  • Health Points: 3,935,000,000

  • Condition Bars: x4

  • Enrage Timer: 05:20

Using its Soul Shackle abilities, the Peacekeeper spawns Binding Barriers to distort time. This advanced automaton only knows how to protect and destroy.

The Shield Bearer

  • Health Points: 2,721,000,000

  • Condition Bars: x3

  • Enrage Timer: 05:20

Shield Bearer, a mechanic giant who yields to no one, is the pinnacle of Naryu technology.

The Scorptamaton

  • Health Points: 5,234,000,000

  • Condition Bars: x4

  • Enrage Timer: 11:00

Using its devastating claws, blazing infernos, and its piercing tail, this scorpion embodies the calculating killing efficiency of the creatures that inspired it. You'll have to go through the wringer to reach Chol Mugo.

Grand Celestial Emperor

  • Health Points: 6,692,000,000

  • Condition Bars: x4

  • Enrage Timer: 12:30

With Admiral Chol Mugo as a vessel to manipulate tectonic energy, the Light Stealer commands the lingering chi of a thousand souls who were sacrificed in his search for eternal life.

Rewards

Completion Rewards

  • Grand Celestial

  • Grand Celestial Adornment

  • Grand Celestial Cowl

  • Reign Maker Illusion Sword

  • Grand Celestial Oath Soul Shield

  • Celestial Emperor Ring Chest

  • Celestial Emperor Earring Chest

  • Silver Scale

  • Grand Celestial Wings

  • Grand Celestial Steel

  • Lightstealer's Armor

  • Lightstealer's Aura

  • Lightstealer's Wings

  • Sealed Lightstealer's Armor

  • Sealed Lightstealer's Aura

  • Sealed Lightstealer's Wings

NPC Rewards Hee Gisang

  • Grand Celestial Soul Shield - Chest 1

  • Grand Celestial Soul Shield - Chest 2

  • Grand Celestial Soul Shield - Chest 3

  • Grand Celestial Soul Shield - Chest 4

  • Grand Celestial Soul Shield - Chest 5

  • Grand Celestial Soul Shield - Chest 6

  • Grand Celestial Soul Shield - Chest 7

  • Grand Celestial Soul Shield - Chest 8

  • Grand Celestial Critical Soul Shield Primer

  • Grand Celestial Accuracy Soul Shield Primer

  • Grand Celestial Block Soul Shield Primer

  • Grand Celestial Evasion Soul Shield Primer

  • Grand Celestial Piercing Soul Shield Primer

  • Grand Celestial Defense Soul Shield Primer

  • Grand Celestial Reflex Soul Shield Primer

  • Reign Maker Illusion Weapon Chest

  • Grand Celestial

  • Grand Celestial Adornment

  • Grand Celestial Cowl

Quests

The Emperor's Tomb

  • Requirement: Chapter 5

Clockwork Guardians

  • Money: 26,53g

  • XP: 568,000

  • Reputation: 16,000

The Big Sting

  • Money: 24,90g

  • XP: 532,000

  • Reputation: 16,500

Echoes of an Emperor

  • Money: 33,60g

  • XP: 716,000

  • Reputation: 17,500

Keeper of the Peace

  • The Peacekeeper's Treasure

Bearer of the Shield

  • The Shield Bearer's Treasure

Lord of the Sting

  • The Scorptamaton's Treasure

Stealer of the Light

  • Grand Celestial Emperor's Treasure

Achievements

Peace of Cake

  • Defeat the Peacekeeper

Keeping the Peace

  • Defeat the Peacekeeper 10 times

Keeper Sweeper

  • Defeat the Peacekeeper 50 times

War on Peace

  • Defeat the Peacekeeper 100 times

Westward Blow

  • Defeat the Shield Bearer

Bearing the Brunt

  • Defeat the Shield Bearer 10 times

Shield Terror

  • Defeat the Shield Bearer 50 times

Too Much to Bear

  • Defeat the Shield Bearer 100 times

Taking the Sting out of the Sanctuary

  • Defeat the Scorptamaton

Pincher-Hitter

  • Defeat the Scorptamaton 10 times

The Big Sting

  • Defeat the Scorptamaton 50 times

Scorptama-Done

  • Defeat the Scorptamaton 100 times

Bury Him at Sea

  • Defeat the Grand Celestial Emperor

X Marks the Fought

  • Defeat the Grand Celestial Emperor 10 times

Mugone Fishin'

  • Defeat the Grand Celestial Emperor 50 times

Fallen Emperor

  • Defeat the Grand Celestial Emperor 100 times

Emperor's Execution

  • Defeat the Grand Celestial Emperor within 6 min. 20 sec.

  • Title: Revolutionary