Force Master
The Force Master's swift strikes and ability to remain on the move while attacking makes them a dynamic addition to any battle.
The Force Master attacks at long range, dealing heavy damage with torrents of fire, blizzards of ice, or strikes of lightning. Wielding a Bangle to dish out terrifying damage, a Force Master can also utilize their mobility to quickly dash out of harm's way and grant unbreakable protection to allies with a Frost Prison.
The Force Master's physical weakness can leave them prone to severe damage when out of Chi. However, a wise and experienced conjurer of the elements using the full potential of their inner Chi can break through an enemy's defenses to make them go extinct.
Available Races: Gon, Lyn, Yun
Available Specializations: Flame, Frost, Lightning
Flame
Rain fire upon your opponents to deal cataclysmic damage to your enemies.
Talents
Hot Head
+30% Blazing Palm Damage, +15% Dragonchar Damage
Tinder
+1 Ember stack when hitting a Burning target
Blazing Beam
Changes Dragonchar to Blazing Beam
+20% Inferno DoT Damage
Blazing Soul
Enhances Fire Up to a higher stage
Enhances Flame Sheath, Flame Burst
Phoenix Fire
Changes Fire Up to Phoenix Fire
Enhances Flame Sheath
Afterburner
A successful Parry with Fire Storm adds 5 Embers and reflects damage to the attacker
Enhances Flame Sheath
Death Grip
Deals additional Damage and Drains HP from a target inflicted with Phantom Grip
Phantom Save
Phantom Save made available
Use Phantom Save on a Near Death or Chi Recovering ally to protect them
Shadow Grasp
Changes Phantom Grip to Shadow Grasp
Aftershock
Increases Shock Fire Ember explosion damage
Great Wall
+50% Blazing Wall Damage
Dancing Flames
Makes Fire Dance available
Changes Inferno to an instantly cast skill that hits once
Enhances Solar Flare
A successful Inferno, Short Fuse, or Asteroid inflicts the Rising Flames effect on the enemy
Enhanced Solar Flare
Enhances Solar Flare
Combustion
Enhances the durations of Meteor Shower and Blazing Wall
Asteroid
Makes Asteroid available
Frost
Control the tide of battle with defensive abilities and freezing your enemies in place.
Talents
Cold as Ice
+30% Frost Fury and +15% Glacial Beam damage
Biting Cold
Changes Frost Fury to Frost Palm
Inflicts Frostbite when Frost Palm, Avalanche, Flash Freeze, Frost Burst, or Ice Spike hits
Enhances Ice Coil
Arctic Ice
+15% Arctic Blast and Awakened Arctic Blast Damage
Cryogenics
Increases HP Recovery with Frost Armor
Glacial Guard
Adds a extra -20% Damage Taken bonus to Bracing Cold
Shields Up
A successful Block or Counter with Impact reduces Ice Shield cooldown by 10 sec.
Death Grip
Deals additional Damage and Drains HP from a target inflicted with Phantom Grip
Phantom Save
Phantom Save made available
Use Phantom Save on a Near Death or Chi Recovering ally to protect them
Shadow Grasp
Changes Phantom Grip to Shadow Grasp
Cold Soldier
Increases the duration of Bracing Cold within the range of Avalanche, Flash Freeze, or Ice Spike
Increases the duration of Freezing Cold created by Avalanche, Flash Freeze, or Ice Spike
Blizzard
Boosts the Attack Power of Frost Burst and Ice Spike during the Bracing Cold effect
Dragonwhorl
Makes Dragonwhorl available
Ice Spike
Changes Frost Burst to Ice Spike
Ice Comet
Changes Snowball to Ice Comet
Frost Tornado
Changes Snowball to Frost Tornado
Lightning
Spark and electrify your enemies with lightning-fast moves.
Talents
Dark Spark
Makes Lightning Palm, Zap, Thundercloud, and Storm Wrath single target skills
Makes Lightning Strike and Volt Salvo AoE skills
Bright Spark
Makes Lightning Palm, Zap, Thundercloud, and Storm Wrath AoE skills
Makes Lightning Strike and Volt Salvo as single target skills
Decreases the speed of Thundercloud's projectile
It's Electric!
Unlocks the Transformer skill
The duration can be extended by consuming Watts
The skill ends automatically when all Watts have been used
Strobetrotter
Unlocks the Strobe skill
The duration can be extended by consuming Watts
The skill ends automatically when all Watts have been used
Weather the Storm
Enhances the Storm Warp skill
Enhances Resistance effect by consuming Watts
Removes the Watt consumption effect of the Transformer skill
Shock Therapy
Alters the Electrocute skill
Applies a chain effect through the caster when hitting an opponent (triggers up to 5 times)
Chain Lightning
Alters the Electrocute skill
Electrocute inflicts damage to up to 5 opponents near target
Heart Stopper
Alters the Electrocute and Thundercloud skills
Electrocute paralyzes an opponent for 5 sec. on hit
Thundercloud ensnares an opponent for 5 sec. on hit
Power Play
Adds additional Lightning Orb effects
+4% Dodge and +2% Movement Speed per Lightning Orb
Certain skills trigger automatic Volt Salvo attack when used
Power Hitter
Adds additional Lightning Orb effects
+4% Piercing and +2 Accuracy per Lightning Orb
Increases damage dealt by Volt Salvo
Decreases Volt Salvo's cooldown
Staying Power
Adds additional Lightning Orb effects
+4% Damage Reduction and +2% Defense per Lightning Orb
Adds a Daze effect to Volt Salvo
Increases Volt Salvo's cooldown
Stormborn: Blood and Thunder
Resists all status effects during Stormborn
Stormborn: Riding the Lightning
Increases Movement Speed during Stormborn
Triggers Electricity effect on opponents within range during Stormborn
Stormborn: The Power Within
Increase Damage Reduction during Stormborn
Increases HP Recovery during Stormborn