Soul Fighter
The Soul Fighter is the only class that is able to deal heavy damage up close and from a distance.
Using only Bracers, the Soul Fighter's strikes and blasts are empowered through their expertise in the ways of chi. Being a hybrid of the Kung Fu Master and Force Master, this fighting style is especially powerful from having the courage to approach, the wisdom to fight from afar, and the mastery of their inner chi to heal and resurrect fallen allies.
Despite their supportive capabilities, the Soul Fighter is often frowned upon due to their lack of contributions to their allies. However, the aptitude and raw strength of their martial arts style are not to be forgotten, as the Soul Fighter doesn't just bring the storm—they become one with it.
Available Races: Jin, Gon, Yun
Available Specializations: Enduring Strength, Eternal Soul, Divine Hand
Enduring Strength
Harness your inner power to strengthen yourself and your allies and overpower the enemy with hard-hitting punches.
Talents
Martial Adept
Increases damage of primary Kung Fu stance skills
Elemental Adept
Increases damage of primary Elemental stance skills
Ascetic Adept
Increases damage of Chi-based skills
Soul Resurgence
Pulls fallen allies faster
Life Restoration
Revives fallen allies on the spot instead of pulling them to you
Mortal Resilience
Makes nearby allies Invincible for duration of skill
Laser Focus
Readies Beam Torrent while in Kung Fu Stance after Focus Chi ends
Removes Daze effect from the final hit of Beam Torrent
Sacrificial Spirit
Consumes your HP when using Chi Burst to fully recover an ally's HP
Abiding Strength
Changes Self Defense Chi's Resistance effect to Damage Reduction
Changes Ground Ripple effect to Knock Back
Changes Howling Blast effect to Knock Down
Changes Lightning Fist effect to Stun
Enhanced Chi
Increases Attack Power for a certain time when using Chi
Enduring Chi
Increases Damage Reduction for a certain time when using Chi
Engaging Chi
Enhances the damage and effectiveness of Kingfist
Anima Fusion
Decreases cooldowns of all skills when using Anima Fusion,
excludes skills that are unable to reset cooldown
Anima Strike
Stacks Chi and decreases opponent's Focus when using Anima Strike
Anima Surge
Decreases cooldown of Focus Chi; party members receive increased Focus recovery
Eternal Soul
Shift between Kung Fu stance and Elemental stance to quickly unleash a non-stop barrage of attacks upon the enemy.
Talents
Martial Adept
Increases damage of primary Kung Fu stance skills
Elemental Adept
Increases damage of primary Elemental stance skills
Ascetic Adept
Increases damage of Chi-based skills
Soul Resurgence
Pulls fallen allies faster
Life Restoration
Revives fallen allies on the spot instead of pulling them to you
Mortal Resilience
Makes nearby allies Invincible for duration of skill
Torrential Power
Increases Anima on accurate Astral Beam
Vicious Circle
Increases Anima on every use of Chi
Disarming Tactics
Increases Anima when using Self Defense Chi
Changes Ground Ripple effect to Knock Back
Changes Howling Blast effect to Knock Down
Changes Lightning Fist effect to Stun
Glacial Affinity
Able to use Glacial Blast on accurate Astral Beam
Twin Dragon Unity
Reduces cooldowns for all skills on accurate hit during Twin Dragon effect
Storm Solidarity
Changes the area of effect of Frost Storm and Ice Helix so that they are centered on the Soul Fighter when used
Anima Fusion
Decreases cooldowns of all skills when using Anima Fusion,
excludes skills that are unable to reset cooldown
Anima Strike
Stacks Chi and decreases opponent's Focus when using Anima Strike
Anima Surge
Decreases cooldown of Focus Chi; party members do not consume Focus during Anima Surge
Divine Hand
A fighter whose goal is to transcend human limitations to peak of martial arts. They Invoke a greater power to transcend the limits of reality.
Talents
Flesh and Bone
Enhances damage when HP is high
Far and Away
Enhances HP Drain when HP is low
Heart and Soul
The lower the HP, the more damage is enhanced
Awakened
Adds Damage Reduction to nearby allies
Revitalized
Immortal for 10 sec.
Immoral state is removed after 10 hits.
Undying
Makes nearby allies Immortal for a certain time
High Beams
Divine Salvo deals additional damage while Respite is stacked
Divine Salvo drains HP while Renewal is stacked
Give and Take
Consumes your HP when using Chi Burst to fully recover an ally's HP
Judgment Call
Changes Topple effect to Knock Down after Knock Back
Changes Iron Shoulder Tackle effect to Knock Back
Changes Tremor Step effect to Daze
Divine Fury
Changes Breakout effect to spike to the left of the target's location
Increases Breakout's cooldown on consecutive uses
Backstep made available during Invocation
Shatterproof
Rear Attack increases Movement Speed for 6 sec.
Rear Attack triggers Falling Light during Invocation
Reckoning inflicts Airborne
Backstep available during Invocation
Fist Bump
Resisting with Backstep or Escape decreases Lightning Fist's cooldown
Increases Lightning Fist damage
Lightning Fist triggers Rising Light during Invocation
Reckoning resets Breakout's cooldown
Reckoning triggers Falling Light
Palmshell
Soul Spear triggers Incursion
Increases the number of Incursion strikes to 5
A Fist Full of Daylight
Changes Lightning Fist effect to Stun
Lightning Fist triggers Rising Light during Invocation
Changes Soul Storm effect to Knock Down
Soul Storm triggers Sky Palm during Invocation
A Show of Hands
Divine Grasp extends Stunned, Dazed, and Knocked Down status effects
Intercession deals additional damage to Stunned, Dazed, and Knocked Down enemies