Warden
This resilient tank will decimate all those who stand in its way, even if it must spill its own blood to do so.
Using their very own blood, the Warden absorbs punishment and unleashes it upon its foes with a frenzied Greatsword. The Warden's pure might making the earth move underneath their feet lets them be at the forefront of any enemy as the awakened power of their Soul Flare ability course through their bodies.
Although the simple ways of the Greatsword and the slow movement of their fighting style can be dull, there's no denying the blinding brilliance of the Warden letting this martial artist rush in where angels fear to tread.
Available Races: Jin, Gon, Lyn
Available Specializations: Madness, Guardian
Madness
Embrace the madness to protect your allies and devastate all who stand in your way.
Talents
Guardian
Increases the damage of primary Guardian Stance skills
Frenzy
Increases damage of primary Frenzy skills
Earthbreaker
Resets Seismic Strike cooldown after killing an enemy with Seismic Strike. The following Seismic Strike deals double damage for 15 sec.
Safeguard
A successful Reave recovers more Resilience and HP
Sentinel
A successful Bloodrush or Onslaught triggers +20% Damage Reduction and +2,000 Critical Defense Bonus for 6 sec.
Champion
Enhances Juggernaut, Blood Rush, Onslaught, and Shear Storm
Hunter
Primal Call triggers +5,000 Accuracy and Piercing for 10 sec.
Cannon
Knocks Back an enemy on a successful Earth Rend
Survivor
Awakened Deadlock triggers increased Resilience recovery
Conqueror
Blade Ward resists damage and status effects for 1 sec.
Protector
Increases Blade Ward range and increases Defense
Vanquisher
Increases Recovery Rate when using Blade Ward
Bloodlust
Increases Critical Hit Damage during Frenzy and has a chance to generate 20 Blood Rage when Frenzy ends
Bloodthirst
+2% HP Recovery when attacking during Frenzy
Blood Furor
The Blood Furor skill is available after using Blood Ire and entering the Frenzy state
Guardian
The Divine Sword draws upon the power of the sun and the moon to abolish enemies and protect allies.
Talents
Adept
Increases Blade Barrage, Epicenter, and Unleashed Epicenter damage
Holy Blade
Enhances Sonic Strike, Awakened Sonic Strike, and Sword Salvo skills
Slugger
Knocks Back an enemy on a successful Sever
Brilliance
Increases the number of times Divine Light strikes and decreases its cooldown
Lightning
Enhances Stormblade and Flash Strike to include improved Piercing and Accuracy
Dominate
Enhances Juggernaut, Stormblade, Flash Strike, and Shear Storm
Bulwark
+70% Damage Reduction when using Guard and Divine Guard
Mercy
Party members recover +10% HP with Safeguard, but Warden sacrifices more of their HP
Resilience
Awakened Safeguard recovers more Resilience
Contender
Enhances Blade Ward to resist Damage and Status Effects for 1 sec.
Defender
Extends the range of Blade Ward and Blade Ward triggers +200% Defense for 8 sec.
Endurer
Increases Recovery Rate when using Blade Ward
Contender
Enhances Blade Ward to resist Damage and Status Effects for 1 sec.
Ascension
Changes Divine Strike to Stage 3
Sunrise
Sword Salvo available for one Sunspark, but Sentry is made unavailable