Warden

This resilient tank will decimate all those who stand in its way, even if it must spill its own blood to do so.

Using their very own blood, the Warden absorbs punishment and unleashes it upon its foes with a frenzied Greatsword. The Warden's pure might making the earth move underneath their feet lets them be at the forefront of any enemy as the awakened power of their Soul Flare ability course through their bodies.

Although the simple ways of the Greatsword and the slow movement of their fighting style can be dull, there's no denying the blinding brilliance of the Warden letting this martial artist rush in where angels fear to tread.

  • Available Races: Jin, Gon, Lyn

  • Available Specializations: Madness, Guardian, Inferno

Madness

Embrace the madness to protect your allies and devastate all who stand in your way.

Talents

Guardian

  • Increases the damage of primary Guardian Stance skills

Frenzy

  • Increases damage of primary Frenzy skills

Earthbreaker

  • Resets Seismic Strike cooldown after killing an enemy with Seismic Strike. The following Seismic Strike deals double damage for 15 sec.

Safeguard

  • A successful Reave recovers more Resilience and HP

Sentinel

  • A successful Bloodrush or Onslaught triggers +20% Damage Reduction and +2,000 Critical Defense Bonus for 6 sec.

Champion

  • Enhances Juggernaut, Blood Rush, Onslaught, and Shear Storm

Hunter

  • Primal Call triggers +5,000 Accuracy and Piercing for 10 sec.

Cannon

  • Knocks Back an enemy on a successful Earth Rend

Survivor

  • Awakened Deadlock triggers increased Resilience recovery

Conqueror

  • Blade Ward resists damage and status effects for 1 sec.

Protector

  • Increases Blade Ward range and increases Defense

Vanquisher

  • Increases Recovery Rate when using Blade Ward

Bloodlust

  • Increases Critical Hit Damage during Frenzy and has a chance to generate 20 Blood Rage when Frenzy ends

Bloodthirst

  • +2% HP Recovery when attacking during Frenzy

Blood Furor

  • The Blood Furor skill is available after using Blood Ire and entering the Frenzy state

Guardian

The Divine Sword draws upon the power of the sun and the moon to abolish enemies and protect allies.

Talents

Adept

  • Increases Blade Barrage, Epicenter, and Unleashed Epicenter damage

Holy Blade

  • Enhances Sonic Strike, Awakened Sonic Strike, and Sword Salvo skills

Slugger

  • Knocks Back an enemy on a successful Sever

Brilliance

  • Increases the number of times Divine Light strikes and decreases its cooldown

Lightning

  • Enhances Stormblade and Flash Strike to include improved Piercing and Accuracy

Dominate

  • Enhances Juggernaut, Stormblade, Flash Strike, and Shear Storm

Bulwark

  • +70% Damage Reduction when using Guard and Divine Guard

Mercy

  • Party members recover +10% HP with Safeguard, but Warden sacrifices more of their HP

Resilience

  • Awakened Safeguard recovers more Resilience

Contender

  • Enhances Blade Ward to resist Damage and Status Effects for 1 sec.

Defender

  • Extends the range of Blade Ward and Blade Ward triggers +200% Defense for 8 sec.

Endurer

  • Increases Recovery Rate when using Blade Ward

Contender

  • Enhances Blade Ward to resist Damage and Status Effects for 1 sec.

Ascension

  • Changes Divine Strike to Stage 3

Sunrise

  • Sword Salvo available for one Sunspark, but Sentry is made unavailable

Inferno

Use a flaming Greatsword to deliver retribution and leave your target in ashes.

Talents

Critical Mass

  • Increases damage of primary skills during Meltdown effect

Fire Eater

  • Removes Forge, Kiln, Flame Quake, and Char skills

  • Changes the functions of Firebrand and Flame Tremor

Flame Affinity

  • Removes combination functions from Firebrand, Flame Quake, and Flame Tremor, and changes their damage

Flash Dance

  • Unlocks Flash Point

Burning Vengeance

  • Unlocks Rebuff

Firestorm

  • Replaces Flame Oath with Shear Storm

Fire Walker

  • Allows Strafe to be used twice in a row

Fire Escape

  • Adds a combination function to Strafe

Fire Below

  • Enhances Anklebiter

  • Enhances Edict

Cinder Box

  • Stacks 7 Cinder when Infernal Slash hits

  • Extends Erosion effect when Infernal Slash hits an opponent that has been inflicted with Erosion

Fire Drill

  • Replaces Infernal Slash with Infernal Spire, which can be used in combination with Infernal Rift

  • Infernal Spire deals additional damage to an opponent inflicted with Erosion (the Erosion effect is consumed when the attack hits)

Towering Inferno

  • Changes Infernal Slash to Infernal Leap and enhances skill functions

  • Unlocks the Infernal Strike skill

Soul Flare: Combustion

  • Enhances Soul Flare

Soul Flare: Ascension

  • Enhances Soul Flare

Soul Flare: Citadel

  • Enhances Soul Flare

Documentation